This is a discussion on Apple II Csa2 FAQs: 1Main-Start, Part 1/25 within the Tech FAQ forums, part of the Interviews and Job Listings category; Archive-name: apple2/faq/part1 Posting-Frequency: monthly Last-modified: 2005/12/1 URL: http://home.swbell.net/rubywand/A2FAQs1START....
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Apple II Csa2 FAQs: 1Main-Start, Part 1/25
Archive-name: apple2/faq/part1
Posting-Frequency: monthly Last-modified: 2005/12/1 URL: http://home.swbell.net/rubywand/A2FAQs1START.html Apple II Frequently Asked Questions: Main Hall 1 ... Start Here! Csa2 FAQs-on-Ground ref: Csa21MAIN1.txt rev093 December 2005 The Csa2 (comp.sys.apple2) Usenet newsgroup Apple II FAQs and Resource files originate from the Ground Apple II archive, 1997-2006. Ground Apple II Administrator: Steve Nelson ftp://ground.ecn.uiowa.edu/apple2/Faqs/ ftp://ground.ecn.uiowa.edu/apple2/Faqs/Formatted/ Note: FAQs files in the main folder on Ground are pure Text files which have no Font, Color, etc. formatting and no set line length. This makes them ideal for printing out or for viewing via an ftp client which places the content in a text viewer such as WordPad. Text in the "Formatted" folder is line-length formatted for convenient on-line perusing via Netscape, etc.. Mirrors- GS WorldView (formatted Text) also maintains copies of the FAQs Resource files. http://apple2.org.za/gswv/a2zine/faqs/ Text and HTML-ized Text versions are maintained by FAQs mirrors around the world-- ref. the news.answers pure Text MIT archive. ftp://rtfm.mit.edu/pub/usenet/comp.sys.apple2/ Note: To correctly view tables and diagrams in Text files, use a fixed spacing Font such as CoPilot or PCMononspaced (IIgs) or Roman 12cpi (PC). The HTML version of the FAQs is maintained on the II Computing site. http://home.swbell.net/rubywand/A2FAQs1START.html ____________________________ Csa2 Apple II FAQs Main Hall Revision 093 Update: 1 December 2005 Welcome to the comp.sys.apple2 newsgroup Frequently Asked Questions! This file is called "Main Hall" because it's your starting-off point for accessing the Apple II FAQs. You can peruse a listing of all FAQs questions in Main Hall-2; OR, you can check out some 'getting started' and 'what's where?' Questions & Answers here. There have been a few revisions since the November 1, 2005 release. Beside the usual updates to site listings, these include additions to the Telecom-1 Hardware & Transfers FAQs. Thanks to those who have suggested modifications and posted answers or sent contributions which have been incorporated. Best wishes to all Apple II users for a Merry Christmas! Jeff Hurlburt, 1 December 2005 rubywand@swbell.net General Apple II and Getting Started Q&A 001- What is a FAQ? 002- What is comp.sys.apple2 and how can I read/post messages there? 003- What software do I need to get started and how do I get it? 004- How and where do I download and upload Apple II files? 005- Where can I get Apple II information, software, books, and parts? 006- What is an Apple II: The KIM 007- What is an Apple II: The Apple I 008- What is an Apple II: The Apple ][ and Apple ][+ 009- What is an Apple II: The "Black Apple" 010- What is an Apple II: The Apple //e 011- What is an Apple II: The Apple //c and IIc+ 012- What is an Apple II: The Laser 128EX and 'EX/2 013- What is an Apple II: The Apple IIgs 014- What is an Apple II: The Apple IIe Emulation Card 015- What is an Apple II: The Trackstar Apple II Emulation Card 016- What is an Apple II: Emulators 017- Apple "][", "Apple II", "Apple //"-- which is correct? 018- What is "8 bit" and "16 bit"? 019- How can I tell what version my computer is? 020- Suppose I just want to start using my Apple II Now!? 021- Where do I find out about Apple II users' groups? 022- How can I find out more about using and programming my Apple II? 023- Where can I find out about Apple II developers? 001- What is a FAQ? A "FAQ" is a "Frequently Asked Question". The Csa2 FAQs is a collection of topics files and resource files which seeks to supply answers to questions about the Apple II series of computers and Apple II computing. --Rubywand ____________________________ 002- What is comp.sys.apple2 and how can I read/post messages there? Comp.sys.apple2 (Csa2) is a USENET newsgroup. Messages posted to these newsgroups spread to many thousands of servers and millions of readers throughout the world. Most Internet Service Providers support posting and reading newsgroup messages via popular browsers like Netscape and Internet Explorer. A few internet sites also provide free access to newsgroups and allow posting messages. Two are Google and Mailgate. Google also allows searching for information in an archive of newsgroup messages which goes back to 1981. (For links see Q&A 001 in MAINHALL4.txt.) There are several newsgroups in the Csa2 and related families, all concerned with Apple II series affairs. They provide a forum for users to compare notes, ask questions, and share insights. comp.sys.apple2 (Csa2) - Discussion plus questions & answers relating to all Apple II computers comp.sys.apple2.comm - Communications and networking related issues comp.sys.apple2.gno - Discussion of GNO/ME, a UNIX-like multi-tasking environment for IIgs comp.sys.apple2.marketplace - Buying, selling, and promoting Apple II and related products comp.sys.apple2.programmer - Discussion relating to any aspect of programming the Apple II comp.sys.apple2.usergroups - Discussion relating to Apple II users' groups comp.binaries.apple2 - Public Domain software, shareware, and freeware for Apple II's in Text-encoded (binscii) form. comp.emulators.apple2 - The unofficial 'Apple II games stuff' newsgroup features discussions of Apple II games as well as of Apple II emulation on PC, Mac, and other platforms. comp.sources.apple2 - A newsgroup for the posting of Apple II source code alt.emulators.ibmpc.apple2 - Discussion about the use of Apple II emulation software/hardware on a PC. --David Kopper, Dan DeMaggio, David Empson, Al Kalal, Rubywand ____________________________ 003- I'm an Apple II beginner. What software does a newbie need to get started and how do I get it? If you bought an Apple II with no software at all, then, at the very least, you will need to get diskettes which boot DOS 3.3 and ProDOS (which pretty well means you need to have a disk drive). Here is a listing of basic stuff to get ... o- DOS 3.3: DOS 3.3 is an old but a good operating system for software on 5.25" diskette. There is a _lot_ of Apple II software on DOS 3.3 diskettes. To write and save programs, etc. under DOS 3.3 you want a disk which boots DOS 3.3 and lets you get to a BASIC prompt. Once in BASIC after booting DOS you will be able to CATALOG the diskette, and LOAD, RUN, SAVE, ... programs. DOS 3.3 commands are described in more detail in the Csa2DOSMM Q&A. Commercial game disks often do not allow you to get to a BASIC prompt. Disks with programs from other users, software from Apple user groups, and copies of Apple's System Master disks will, usually, let you get to BASIC either by exiting a program or by doing a Reset. (See Q&A 020 below for more about this.) o- ProDOS: Practically all of the above applies to ProDOS. ProDOS is the newer Apple II DOS which allows having sub-directories. It works with 5.25" and 3.5" diskettes as well as hard disks and other large media. (See Csa2DOSMM Q&A for more about ProDOS.) Note: Diskettes used with an Apple II should be double-density (DD) diskettes. High-density (HD) diskettes sold for PC's will not work reliably in Apple II disk drives. o- Copy II Plus: This is the standard general purpose disk/file management utility. Good versions for working with both DOS 3.3 and ProDOS disks are Version 7.1 and 7.2. o- A telecom utility: an Apple II telecom utility (e.g. ZLink, ProTerm, ...) together with a serial interface board (or built-in serial port) lets you transfer the Apple II files you download on the net from your PC or Mac to your Apple II. o- ShrinkIt: Most Apple II files are maintained on the net as shrinked files (.shk files) or on shrinked disks (.sdk files). ShrinkIt v3.4 is the standard utility for unshrinking these files; it requires a 128k Apple IIe or later Apple II. Earlier versions of ShrinkIt work on Apple II's with less than 128k memory. Aside from Apple II user friends, there are many places you can get the above, as well as all sorts of other Apple II utility, game, etc. software: 1. Apple II Users' Groups maintain software libraries of utility and games diskettes you can copy. (See Csa2USERGRP.txt.) 2. Some schools and universities have Apple II areas where you can copy system and utility diskettes. 3. Many sellers of original and second-hand software advertise on the comp.sys.apple2.marketplace newsgroup and/or maintain web sites you can browse. Be sure to check the listing of vendors presented later on. 4. If requested via email, regular posters to Csa2 will often send one or more 'getting started' diskettes which will boot DOS 3.3 and/or ProDOS and which include some copy, telecom, etc. utilities plus games. (Expect to pay mailing and materials costs.) 5. The Apple II archive sites listed below maintain large collections of software which you can download via PC or Mac and transfer to your Apple II. --Rubywand ____________________________ 004- How and where do I download and upload Apple II files? How: By far, the easiest and quickest way is to access software sites on the net using a PC or Mac. Files can be moved to and from your Apple II via a NULL modem connection with the net computer. If you use a Mac, you may have the option of transferring the files via a ProDOS or HFS diskette or an HFS Zip disk. (For details on hardware, file transfers, downloading, and uploading, see the Telecom-1 and Telecom-2 Q&A.) Where: Today, most users upload software, info files, etc. to one or more of the major Apple II ftp software archive sites. Other options include comp.binaries.apple2 and BBS systems. The software archive sites are good places from which to download software. In addition, some software vendors, developers, and Apple Computer make software available for download at their sites. --Rubywand ____________________________ 005- Where can I get Apple II information, software, books, magazines, and hardware? A good place to look is Csa21MAIN3.txt ("Main Hall-3: Apple II Web Sites") ... For places to buy systems, parts, boards, and software, see Q&A 005. Or, see http://home.swbell.net/rubywand/A2FAQs3VENDORS.html For places to get books and periodicals, see Q&A 006. Or, see http://home.swbell.net/rubywand/A2FAQs3VENDORS.html#021 For places to get Apple II information and software on the net, see general and/or game-specific Q&A. Or, see http://home.swbell.net/rubywand/A2FAQs4MAJORSITES.html or http://home.swbell.net/rubywand/A2FAQs7GAMESITES.html If you are looking for a specific piece of utility or system software, check Csa21MAIN4.txt ("Main Hall-4: Get It- Links to popular software packages") ... For links to File handling utilities, see Q&A 001. Or, see http://home.swbell.net/rubywand/Csa2FLUTILS.html For links to Telecom wares, see Q&A 002. Or, see http://home.swbell.net/rubywand/Csa2T1TCOM.html For links to System software, see Q&A 003. Or, see http://home.swbell.net/rubywand/Csa2DOSMM.html or http://home.swbell.net/rubywand/Csa2APPLICS.html or http://home.swbell.net/rubywand/csa2pfaq.html For links to specific emulator packages, check Csa2APPLICS.txt ("Applications") Q&A 003; or, see http://home.swbell.net/rubywand/Csa2APPLICS.html#003 . --Rubywand ____________________________ 006- What is an Apple II: KIM and SYM My Ex bought a KIM in ... had to be 1976, 'cause that's the year we split. He played Hunt the Wumpus on it. I couldn't see the point of messing with those red LEDs at the time. Nancy Crawford, Csa2 post on 27 December, 1995 KIM (for "Keyboard Input Monitor") was a 6502 'development system' release in 1976 by MOS Technology. A single board with six 7-segment LED displays, it soon had a wide following of avid experimenters who wrote programs like Jim Butterfield's "Lunar Lander" and Stan Ockers's "Hunt the Wumpus" and published numerous articles in magazines like Byte and KiloBaud describing hardware add-ons. Another 6502 based board was SYM from Synertek Systems. It arrived two years after KIM near the end of the 'computer experimenter' era. SYM offered a speaker and more extensive interfacing capability, including support for a CRT display. KIM and, to a lesser extent, SYM, were the introductions to 6502 computing which would, in a few years, lead many to become Apple II users. -- Rubywand and Tim Aaronson ____________________________ Related FAQs Resources: R010APPLE1.GIF (gif picture file) 007- What is an Apple II: The Apple 1 The original Apple was not much more than a board. You had to supply your own keyboard, monitor and case. It sold for $666.66, but now they are worth much more as a collector's item. For Apple 1 pics and more information, ... Applefritter Apple 1 Owners Club http://www.applefritter.com/apple1/index.html Dr. Tom's Apple 1 Pics and Info http://apple2.org.za/gswv/gsezine/GS...APPLE.HISTORY/ Faqs Resource File R010APPLE1.GIF at ... ftp://ground.ecn.uiowa.edu/apple2/Faqs/R010APPLE1.GIF --Dan DeMaggio, Charles T. Turley ____________________________ 008- What is an Apple II: The Apple ][ and Apple ][+ The II and II+ are the computers that launched the Apple II line. They have the 6502 microprocessor, ability to do Hires and Lores color graphics, sound, joystick input, and cassette tape I/O. They have a total of eight expansion Slots for adding peripherals such as the Disk ][ controller, MockingBoard, serial I/O, and printer interface. Clock speed is 1MHz and, with Apple's Language Card installed, standard memory size is 64kB. The distinction between the ][ and ][+ is the installed ROMs. The ][ starts you in the Monitor program and includes in-ROM Integer BASIC. The ][+ has the AutoStart ROM which tries to locate and boot a diskette upon startup and defaults to Applesoft BASIC which is included in-ROM. Many ][ owners upgraded to the ][+ ROMs. Apple ][ and ][+ computers can run thousands of games, utilities, and other programs created to run under Apple DOS-- chiefly, DOS 3.3. Both machines can, also, run under ProDOS through v1.9 so long as the software does not require features of an "enhanced" 128k IIe. For instance, you can run Appleworks if you have more than 128K RAM installed and a program called PlusWorks. However, the ][ can not run BASIC programs under ProDOS since Applesoft must be in ROM. Recommended configuration: 16K "language card" (in Slot 0), an 80-column video card (not the same as a //e Extended 80-column card), shift key modification (a wire running from shift key to game port), modified character ROMs to display lower case, composite color monitor, Disk ][ controller card, two 5.25" Disk ][ or compatible drives, parallel printer interface card, and parallel-interface printer. You can add memory beyond 64k in various ways, but many programs that "require 128K" probably will not work , no matter how much RAM you have. You can also add accelerators like the SpeeDemon or Rocket/Zip. --Dan DeMaggio, David Empson, Rubywand ____________________________ 009- What is an Apple II: The "Black Apple" Bell & Howell marketed the "Black Apple" made by Apple. It is an Apple II+ done in black with some extra audio/video connections to fit with projectors, etc. made by B&H-- mainly for use in the classroom. A nice feature is the "handle" attached to the back. It contains a few power outlets, allowing the CPU, Monitor, etc., to be controlled with one switch. Evidently, 5000-10,000 units were produced. --Coaxial, Mike McGovern, Rubywand ____________________________ 010- What is an Apple II: The Apple //e The //e comes in two flavors: Enhanced and unenhanced. When you start your computer, the unenhanced IIe displays "Apple ][" at the top of screen; the Enhanced IIe displays "Apple //e". Apple made an Enhancement kit to upgrade an unenhanced to Enhanced by replacing 4 chips (CPU [65C02], Video ROM [MouseText], and new Monitor/Applesoft ROMs). Apple Resource Center sells a IIe Enhancement kit for $20.00. The current IIe operating system is ProDOS-8. (The IIe can also run DOS 3.3, earlier DOS's, and Pascal.) A lot of ProDOS software requires an Enhanced //e, and sometimes 128K, too. A IIe Enhancement Kit does not include any extra RAM. You can expand a 64k IIe to the standard 128k required for a fully Enhanced IIe via an Extended 80-column card. It plugs into the Aux Connector on the motherboard. Alltech ($19.00), and MC Price Breakers ($14.95) sell such cards. Except for being able to type and display lower-case characters, the unenhanced IIe is very similar to the II+. A 128k Enhanced IIe adds a number of features including 80-column firmware and 16-color double-lores and double-hires display capability. The Apple //e remains useful for four major reasons: 1) It runs AppleWorks, a simple to use, yet sophisticated Spreadsheet/Word Processor/Database. 2) It can run many games and other entertainment software products. 3) There are many Apples in schools-- an example is Louis Cornelio's room at Clairemont High School ( http://www.n2.net/clairemont/ )-- so there is a ton of Apple II educational software. 4) It is was and will always be a _Personal_ computer. You can learn as little or as much as you want, and nothing stops you from learning about every nook and cranny in it. Ask any big name programmer in MS/DOS or Mac where they learned to program. Most of them taught themselves on a good ol' Apple II. Recommended configuration: Extended 80 Column card (gives you 128K) or RamWorks (512K to 1MB RAM), Enhancement kit (for unenhanced IIe), and a composite color monitor which can display decent 80-column text, Super Serial card, Disk ][ controller card, two 5.25" Disk ][ or compatible drives, parallel printer interface card, and parallel-interface printer. A Hard Drive is recommended if you use a lot of different programs. Heavy Appleworks users should add the hard disk, extra RAM, and a 4MHz or better accel erator (like the Rocket Chip, Zip Chip or TransWarp). --Dan DeMaggio, Rubywand ____________________________ 011- What is an Apple II: The Apple //c and IIc+ The //c and IIc+ are compact 'luggable' versions of an Enhanced //e, with many built-in 'cards'. Included are 2 serial ports, a mouse port, a disk port and 128K of RAM. Support for the original Apple cassette tape I/O is gone. The //c has a built-in 5.25" drive while the IIc+ has a built-in 3.5" drive. The IIc+ has a built-in accelerator that runs at 4MHz (vs. the //c's 1MHz) making it the fastest Apple II as well as faster than any of the A2 clones. (To boot your IIc+ at 'regular', 1MHz, speed, include the Escape key in the usual boot keypresses-- i.e. OpenApple-CTRL-ESC-RESET.) The IIc+, which was introduced after the IIgs, also allows daisey chaining the GS Apple 3.5" drive along with 5.25" drives. The //c and IIc+ run just about all of the DOS 3.3, ProDOS, "128k" software, etc. that an Enhanced //e runs plus the few //c-only software releases. However, the use of certain locations for storing system variables and ROM differences means that //c series machines will not run a number of old games designed for the ][ and ][+ which the IIe and IIgs will run. Even though //c machines don't have slots, you can still add extra memory (there's room under the keyboard) and a hard drive (through the disk port-- a bit slow by ordinary standards, but usable. Hard to find though.. Was made by Chinook). There is also a for-//c "D" version of MockingBoard you can plug in to get much improved sound and music from software supporting the board, and a module you can attach to convert output to RF for using a TV as a monitor. Recommended configuration: A composite color monitor which can display decent 80-column text, 1 MB RAM, and, maybe, a hard drive. For the //c, add a second 5.25" drive; for the IIc+, add a second 3.5" drive and two 5.25" drives. --Dan DeMaggio, Rubywand ____________________________ 012- What is an Apple II: The Laser 128EX and 'EX/2 While not made by Apple, these Lasers can run just about anything that an Enhanced //e can run. They are as luggable as a //c and include built-in 'cards'. They are also fast; the entire motherboard runs at 3.6MHz. If you want to use a card in the single expansion Slot, you may have to disable the internal UDC (for 3.5" drives) or the internal 1MB memory expansion. Unlike the EX model, which supports one additional disk drive, the EX/2 supports as many daisy chained drives as a IIgs and has a built in BRAM control panel for saving settings. The EX/2 also has a built in 3.5" disk drive, a MIDI port, and a video port which can support analog RGB and digital CGA monitors as well as an LCD display. --Supertimer, Dan DeMaggio ____________________________ Related FAQs Resources: R024GSSPECS.txt (text file) Related FAQs Resources: R002WOZGS.GIF (gif picture file) 013- What is an Apple II: The Apple IIgs The IIgs (or "GS") represents a giant leap in the Apple II line. It's 65C816 microprocessor can switch to 6502-emulation mode for running 8-bit Apple II software favorites, while, in native mode, it runs 16-bit GS applications. GS delivers new super-hires graphics modes, a toolbox in ROM, a 32-oscillator Ensoniq sound chip, and a max base speed of 2.8MHz. Base RAM memory is 256kB (ROM-01) or 1MB (ROM 3) expandable up to 8MB. GS built-ins include modem and printer serial ports good for up to 230k baud, Disk Port supporting two 5.25" and two 3.5" (800k) drives, RGB and composite video outputs, enhanced and 'old Apple' sound, ADB bus for keyboard and mouse, game port supporting two two-button joysticks, clock/calendar, and battery RAM to retain user settings accessible via the Control Panel. (To get to the Control Panel press OpenApple-Control-Escape and select "Control Panel".) There is more about Apple IIgs specifications in the FAQs resource file R024GSSPECS.txt. The IIgs can run DOS 3.3, ProDOS, Pascal, and any other OS the earlier 8- bit models can run. In 8-bit or "emulation" mode, it works much like an enhanced //e, even down to supporting nearly all of the old monitor routines and softswitches. One notable difference is that users must go to 64k Bank $FF (e.g. FF/F800 - FF/FFFF) to view monitor ROM contents. In the default (Bank $00) area, an F800L etc. monitor command shows code in the "Language Card" RAM. Like the //c series, it does not support the ori ginal Apple cassette tape I/O. GS is the only A2 machine which can run GS/OS. GS/OS and Toolbox routines make it possible for the System Finder program to deliver a sophisticated 'mouse and windows' environment which looks very much like PC's Windows. The current version of System is System 6.0.1. The first GS's were released in the Fall of 1986. The batches produced until mid-late 1987 became known as "ROM 00" machines after release of the "ROM 01" models. When you turn ON or force restart a ROM-01 GS, the startup screen shows "ROM Version 01"; on a ROM-00 GS the startup screen says nothing about ROM version. (Press OpenApple-Control-Reset to do a forced restart.) The original GS's came in cases marked "Limited Edition" with Steve Wozniak's signature. Often, these are referred to as "Woz GS's". (See FAQs resource file R002WOZGS.GIF for a picture.) Only about 50,000 ROM-00 IIgs's had the "Woz" signature. A relatively small number of users chose Apple's option to upgrade their //e's with a motherboard swap. Introduced in early 1987, the upgrade included "IIgs" labels which users could substitute for "//e" in the case insert. At the time of the ROM-01 change-over in 1987, Apple supplied a ROM-00- to-ROM-01 upgrade service free. It consists of swapping in a new ROM and a new Video Graphics Controller ("VGC") IC. ROM-00 machines which have not had the upgrade can not run modern GS software-- the ROM must be upgraded. Alltech (760-724-2404; http://allelec.com ) is a good place to check for a ROM-01 'upgrade kit' consisting of the 01 ROM. (Price: around $30.00) The VGC upgrade is not required for software compatibility, and is not needed for all machines anyway. It is supposed to fix cosmetic problems in monochrome double-hires graphics mode (pink flickering or fringing on what is supposed to be a black and white screen). On some machines the VGC swap also fixes some color combination problems in 80-column text mode. Note: ROM-00 machines can boot disks which start System up through Version 3. (Booting these disks typically starts by displaying some version of "ProDOS 16".) The downside, of course, is being unable to boot modern versions of System and use software which needs to run under the later versions. On the other hand, a number of very early products run under versions of System which have no patches for ROM-01 or ROM 3. Original diskettes for these products will boot correctly only on a ROM-00 GS. Whether via the upgrade or original purchase of a newer GS, by late 1987 nearly all GS users were 'on the same page'. That is, we had the ROM-01 platform with its base 256kB RAM plus the official Apple 1MB Expansion Memory Board plugged into the Memory Expansion Slot for a total of 1.25MB of fully- accessible system RAM. For the next couple of years, practically all GS software was designed to launch from 3.5" diskette under "ProDOS-16" and to fit within the 1.25MB of RAM everyone was assumed to have installed. In 1989 Apple introduced the "ROM 3" GS-- the startup screen shows "ROM Version 3". (No ROM-02 GS was ever released). The only major improvement over ROM-01 is more base RAM-- you get 1MB instead of 256kB. This is a very nice benefit. It means that a ROM 3 with a 4MB Mem Exp Board will have 5MB of fully accessible RAM whereas a ROM-01 can have 4.25MB of fully-accessible RAM. In effect, the ROM 3 owner gets a 'free' 800kB RAM disk. As Mitch Spector notes in his listing of ROM 3 features (in the "Hardware Hacking" FAQs), the newer GS offers a number of other nice pluses with the only significant minus being incompatibility with a few older GS programs and pre-System 5 versions of GS System. Chiefly, ROM 3 is a 1989 re- do of ROM-01 featuring more streamlined hardware and more built-in firmware. Since System 5, booting GS System applies in-RAM patches matched to ROM version 1 or 3. The patches, located in System/System.Setup/, are TS2 for ROM- 01 and TS3 for ROM 3. This achieves nearly identical operation. Very few ROM-01 owners felt any urge to move to ROM 3. Even today, the vast majority of installed GS's are ROM-01 machines. The 1990's saw wide adoption of four major GS enhancements: OS- After years of foot dragging, Apple finally produced a decent 16-bit GS operating system with release of System 5.0. Within a few years this evolved into today's System 6 (System 6.0.1). System 6 has won wide acceptance as a relatively stable OS which, at last, allows GS users to access many of the features of GS computing promised back in 1986. Although any ROM-01 or ROM 3 IIgs with at least the 1MB Apple Expansion Memory card installed can boot a fairly decent install of System 6 from diskette, the f act that it is likely to use at least 800kB of RAM somewhat limits the applications which can be run, especially on the ROM-01 GS. Memory- Driven, in part, by the need for more memory to run System 6, 4MB became the standard size of installed Memory Expansions. Except for school GS's and GS's taken out of circulation and tucked away in closets, the old Apple 1MB Expansion Boards have long ago been replaced with boards adding 4MB- 8MB. Hard Disk- As with memory, the size of newer versions of System supplied a strong push toward adding a hard disk. Software was becoming larger, too, and there was so much of it that making everything work from diskette became impossibly cumbersome. Lower HD prices, attractive SCSI interfaces such as RamFAST, and low-cost, easy single-card IDE solutions such as the Focus "Hard Card" and SHH Systeme "Turbo" cards have helped make the hard disk a standard, expected peripheral on today's GS. Acceleration- Few commercial software offerings actually sought to push GS users to higher speeds; and, as a result, users went for years feeling no great need for Applied Engineering's expensive Transwarp accelerator. The arrival of Zip Technology's lower cost ZipGS board together with a clear need for more speed to handle System 6 sparked a nearly overnight 'acceleration revolution'. Today, an accelerator running at 8MHz or better is considered, very nearly, to be a necessary IIgs enhancement. Recommended configuration: ROM-01 or ROM 3 with 4MB or 8MB Memory Expansion board-- i.e. at least 4.25MB (ROM-01) or 5MB (ROM 3) of total system RAM, RamFAST SCSI + 120MB or larger SCSI hard disk OR 120MB or larger HD-on-a-card IDE drive (e.g. Alltech's Focus Hard Card or SHH's Turbo IDE series) with System 6.0.1 installed, 8MHz/32k TransWarp or 9MHz/32k ZipGS or better accelerator board, Stereo Card, Imagewriter II printer, two 3.5" and two 5.25" diskette drives. A minimum GS system that will run many older wares and still deliver a decent operating system is a ROM-01 GS with the Apple 1MB Memory Expansion board, two 3.5" drives, at least one 5.25" drive, and Imagewriter II printer, which boots System 5.0.4 or System 6.0.1 from 3.5" diskette. --Dan DeMaggio, Rubywand, David Empson, Supertimer, Randy Shackelford, Hal Bouma ____________________________ Related FAQs Resources: R028LCA2CARD.TXT (text file) 014- What is an Apple II: The Apple IIe Emulation Card This is a '//e on a card' plug-in which lets you run Apple II software. The card fits into Mac LC and some subsequent machines that have the LC Processor Direct Slot (PDS) and which support 24-bit memory addressing. Many of these cards are sold today without documentation. In case you've just plugged one into your Mac Color Classic, etc., it will help to know that pressing Command-Control-Escape gets you to the Preferences panel. The Apple IIe Emulation Card is actually more like a //c because the card is not an expandable machine like a //e. There is a place on the back of the card to plug in a Y-cable to which you can attach a Unidisk 3.5" disk drive (white, A2M2053) and/or an Apple 5.25" disk drive (platinum, A9M0107) and a joystick. Because the graphics are handled by the Mac, animation may be slow if you don't have a decent Mac. For more information, see FAQs resource file R028LCA2CARD.TXT. --Dan DeMaggio, David Empson, Owen Aaland, Edward Floden, Liam Busey, Phil Beesley, Joan Sander ____________________________ Related FAQs Resources: R022TRKSTAR.TXT (text file) 015- What is an Apple II: The Trackstar Apple II Emulation Card A TrackStar is a single board Apple 2 computer that plugs into a PC Clone with at least one ISA slot or into an IBM PS/2 computer. The most advanced models, Trackstar E and Trackstar Plus, work like an enhanced 128k //e. Trackstar can run Apple II software from virtual "trackstore" disk images, virtual hard disk, and, with Apple II disk drive plugged, Apple II diskettes. (With the correct cables, it can use some Apple II diskettes in compatible PC 5.25" drives.) For more about Trackstar boards, software, and setup, see FAQs Resource file R022TRKSTAR.TXT.) --Bill Whitson, Michael Kelsey, Mike "Moose" O'Malley, Rubywand, Wayne Stewart ____________________________ 016- What is an Apple II: Emulators An Apple II emulator-- also called an "emu"-- is a program which lets a PC, Mac, etc. work like an Apple II and run Apple II software. Usually, the Apple II software is in the form of a "disk image" file-- a kind of virtual diskette. For more about Apple II emulators and where to get them see Q&A 003 in Csa2APPLICS. --Rubywand ____________________________ 017- Apple "][", "Apple II", "Apple //"-- which is correct? "][", "II", and "//" tend to be used pretty much interchangeably for any model of Apple II computer, although, practically speaking, there are a few usages which may provoke a correction. "][" is the original Apple II symbol. It appears on all early II's and II+'s as well as on the Disk ][ drive. It is, easily, the most attractive and distinctive II symbol; but, it is also associated with _old_ Apple II 's. The "//" usage is associated with the c and newer e models. "II" is widely accepted as 'okay' for all Apple II models. (And "II" and "A2" are commonly used for referring to series-wide products, etc. as in "II software", "A2 programmers", ... .) The generally preferred machine designations are ... Apple ][ or Apple II for pre-II+ models Apple ][+ or Apple II+ Apple IIe for non-enhanced IIe computers Apple //e for 128k enhanced //e computers Apple //c Apple IIc+ Apple IIgs or GS or best (if you have the fonts for a small "GS") IIGS --Rubywand ____________________________ 018- What is "8 bit" and "16 bit"? Number of bits usually indicates how big a chunk of data a computer's main microprocessor can manipulate. The Apple IIgs is based on the 65C816 microprocessor and is considered to be a 16-bit machine. Previous Apple ]['s are based upon pure 8-bit microprocessors such as the 6502 and 65C02. These are considered to be 8-bit machines. Sometimes II+ or IIe or IIc software is called "8-bit software". The 65C816 is a member of the 6502 family which includes expanded registers and adds many new commands while retaining the ability to go into 8- bit mode. So; the GS can run most 8-bit wares designed for older Apple II machines as well as newer 16-bit wares. Meanwhile, 8-bit machines are pretty well limited to 8-bit wares. --Rubywand ____________________________ 019- How can I tell what version my computer is? Apple II Upon Reset, the original Apple II starts you in the system monitor looking at the "*" prompt. It allows step execution of machine code and has Integer BASIC in ROM. The major division between kinds of Apple II is Revision 0 and Revision 1. The Revision 1 motherboard adds a number of features including a few which are easily observed: Power-On Reset: The computer automatically does a Reset when turned On. More hires colors: To the Black, White, Violet, and Green available on a Rev0 machine, Rev1 adds Blue and Orange. Color Killer added: Full-text displays are black&white without the color fringing and tinting you see on Rev0 machines. Apple II+ All Apple II+ machines have the Revision 1 or higher motherboard and the Autostart ROM. On power-up the Apple II+ does a Reset and displays "APPLE ][" at the top of the screen. If a disk drive is connected, the II+ will try to boot a diskette. The Apple II+ loses some monitor features (like instruction stepping) and in-ROM Integer BASIC found in the earlier Apple II; but, it gains the more powerful Applesoft BASIC in ROM. A II+ Reset normally leaves you in BASIC looking at the "]" Applesoft BASIC prom pt. Apple IIe You can usually tell a IIe from a II or II+ by the nameplate. On models with the classic Apple II case but no nameplate, you can check the keyboard. IIe models include a key embossed with the outline of an apple called the "OpenApple" key located near the bottom left corner of the keyboard. (All later Apple II's have this key, too; but, they do not look anything like a II, II+, or IIe). A few IIe models produced for third parties may have some other special-logo key in place of OpenApple. Within the IIe series, the major division is between Enhanced and unenhanced IIe models. Look at your computer while booting. If it says "Apple ][", it is not enhanced. The enhanced computers will say "Apple //e". Today, "Enhanced IIe", "//e", and "128k Apple IIe" are used interchangeably because nearly every Enhanced IIe has an Extended 80-Column Card plugged into the 60-pin Aux Slot (which adds 64kB of RAM). Technically, an Enhanced IIe is defined by the presence of three or four IC's: the 65C02 microprocessor (replaces the 6502), new Character (or "Video") ROM which includes MouseText characters, and new monitor firmware in ROM. If a IIe has the 65C02 microprocessor, it is probably an Enhanced IIe. If your IIe is not enhanced, you can do the enhancement yourself with an "enhancement kit" consisting of the four chips you need to swap in. The last significant upgrade to the IIe series came in 1987 with the release of the Extended Keyboard //e. This model is a 128k Enhanced IIe-- it comes with an Extended 80-Column Card plugged into the Aux Slot-- which adds an 18-key 'numeric keypad'. It also replaces the eight on-motherboard RAM chips with two 64kx4 IC's; and, it replaces the two BASIC/monitor ROMs with a single large ROM. Quite a lot of later 80's 8-bit software, including all double-hires software, requires a 128k Enhanced IIe. (If you have a //c, IIc+, IIgs, Laser 128, or Franklin Ace 2000-2200, you have good to at least decent Enhanced IIe compatibility.) Unfortunately, a small number of early-release IIe's can not be upgraded to handle double-hires. Check the serial number on the motherboard (in the back, by the power-on led). If it is 820-0064-A, you must change the motherboard to upgrade (unless you have the PAL video output version). The IIe was produced in very large numbers and sold around the world in countries with different power systems using different video standards. So, it is not all that unlikely that you may need to check a bargain IIe to make sure it will work in your home using your monitor. The two major video output formats you may run into are NTSC (used in the US, Canada, Japan, and most countries with 60Hz power, except Brazil) and PAL (used in Australia, most of Europe, and most countries with 50Hz power). One w ay to tell which video standard a IIe uses is the location of the Aux Slot. If it is on the side of the motherboard near the power supply, you have an NTSC model. If it is in line with Slot 3, you have a PAL model. Apple //c and Apple IIc+ Go into Basic and type "PRINT PEEK (64447)" and press return. If it says 255, you have a very old //c. This model is known to have problems producing accurate baud rates for serial communications. It's been many years since the //c was released; but, some long-time Apple dealers may still perform the upgrade for a nominal fee. (Tell the dealer that the Apple authorization number is ODL660.) If PRINT PEEK (64447) displays 0, you can use 3.5" drives, but you don't have the memory expansion connector. If it says 3, you have the memory expansion connector and can plug in extra memory. If it says 4, you have the latest model of the //c with the memory expansion connector and other upgrades. If PRINT PEEK (64447) displays 5, you have an Apple IIc+. The IIc+ also has "IIc Plus" silk-screened in dark gray onto the upper right corner of the case. Apple IIgs There are 3 major versions of the GS: Check the initial power-up screen. It will probably say ROM-01 or ROM 3. If it does not say either, you have a ROM-00 model. You must upgrade a ROM-00 machine in order to run current system software. The ROM-01 has 256K on the motherboard, while the ROM 3 has 1 MB on the motherboard. Most of the enhancements of the ROM 3 are added to the ROM-01 simply by booting up with current system software. --Dan DeMaggio, CreatSltn, Steve Leahy, Nathan Mates, Bevis King, Davi d Empson, Jeff Blakeney, David Wilson, Rubywand ____________________________ 020- Suppose I just want to start using my Apple II Now!? Okay; suppose you have zilch info, do not feel like looking through the FAQs, and want to start Now. The following _may_ be all you need to get going with some game or utility from diskette: o The Disk Controller Card for Apple ][, ][+, and IIe goes into Slot 6 (next to last Slot on the right when viewed from the front). Drive 1 plugs into the top connector with the ribbon side of the cable plug facing out. Plug in the cable(s) before plugging in the card so that you are sure the connector and plug line up correctly. o On the IIgs, the 3.5" drive(s) plug in first, then, the 5.25" drive(s). o Unless a hard disk is installed, most Apple II's try to boot a diskette and start DOS 3.3, ProDOS, or GS/OS when turned ON. (On the old Apple ][ you can type in 6 Control-P RETURN to boot from the Monitor, assuming your Controller Card is in Slot 6. To press Control-P, press and hold Control, then P, then release both keys.) o Most, but not all, diskettes are bootable. If one diskette doesn't boot, try another. If no diskettes boot, use a Radio Shack Head Cleaner diskette to clean the drive head(s). o If the prompt you see is ], you are in Applesoft BASIC; > indicates Integer BASIC; and * indicates the Monitor. If both Integer BASIC and Applesoft are in memory, you can enter FP to switch from Integer to Applesoft and INT to switch from Applesoft to Integer. To go from either BASIC to the Monitor, enter CALL- 151. To start the current BASIC from the Monitor, enter Control-B. To go back to BASIC with program and variables in tact from the Monitor, enter Control-C. o Except for the ][ and most ][+'s, you must press Control-RESET to do a Reset. o To boot a diskette when viewing a BASIC prompt, you can enter PR#6 to boot a drive associated with Slot 6-- usually a 5.25" drive-- and PR#5 to boot a drive associated with Slot 5-- usually a 3.5" drive. --Rubywand, David Empson ____________________________ 021- Where do I find out about Apple II Users' Groups? Especially for beginners, a user group is an absolute golden of software, information, and bargain hardware. Many Apple II users groups continue to meet, especially in major cities and on university campi. If a local group listing is 'missing' from your phone book, check for a Mac users group-- a number of Apple II groups have merged with their Mac counterparts. For more info and links, see Csa2USERGRP.txt or see the links at http://home.swbell.net/rubywand/A2FAQs9USERGROUPS.html . ____________________________ 022- How can I find out more about using and programming my Apple II? You can peruse the newsgroup FAQs Q&A Contents page. You can also check out the Apple II Major Sites page (Csa21MAIN3.txt). Here are two good 'getting starting' places: Apple II Beginner's Guide http://Apple2Guide.net/Apple2/ Home of the Apple II http://www.callapple.org/apple2/ All Apple II's come with some version of BASIC installed in-ROM on the motherboard. The original Apple II's have Integer BASIC. Starting with the II+ model, all Apple II's have floating-point Applesoft BASIC in ROM. Owners of early Apple II's can load in Applesoft or plug in a card with Applesoft ROMs. There are several good places to find out about Apple II BASIC programming: Apple II Textfiles http://www.textfiles.com/apple/ Byte Works (new IIgs GSoft BASIC) http://www.byteworks.org Ground ftp://ground.ecn.uiowa.edu/2/apple2/MiscInfo/Applesoft/ ftp://ground.ecn.uiowa.edu/apple2/MiscInfo/Programming/ ftp://ground.ecn.uiowa.edu/2/apple2/...Beagle.Oldies/ Tarnover http://tarnover.dyndns.org/ The comp.sys.apple2.programmer newsgroup and Csa2P FAQs for programming Q&A plus more links http://home.swbell.net/rubywand/csa2pfaq.html Besides BASIC, you can load and use many languages including Fortran, Pascal, Modula, C, Logo, Forth, Assembly, and others. The Apple II "Monitor" included in-ROM lets you enter 6502 and (on a IIgs) 65816 machine language programs. IIgs owners can also create Hyperstudio and HyperCard stacks. For more information and links go to the comp.sys.apple2.programmer FAQs (see URL above). There is really no substitute for having the technical manual for your particular Apple II or clone. The manual for the ][ and ][+ is the Apple ][ Reference Manual. For the IIe and IIc you want Apple's Technical Reference Manual for your machine. For the IIgs you will want, at least, the IIgs Hardware Reference and IIgs Firmware Reference. Naturally, you will want to get manuals and materials covering DOS, ProDOS, BASIC, and many other areas relating to your Apple II. Below is a decent 'getting started' sampling: General Apple II Apple II Reference Manual from Apple Apple II User's Guide by Poole, Martin, and Cook Note: Third Edition, 1985 (Apple II User's Guide for APPLE II Plus and APPLE IIe) is completely revised to include ProDOS coverage Beagle Bros "Peeks, Pokes, and Pointers" (poster) by Beagle Bros The Apple II Circuit Description by Winston D. Gayler Understanding the Apple ][ by Jim Sather What's Where in the Apple II? by William F. Luebbert Applesoft BASIC and Assembly Language Assembly Lines: The Book by Roger Wagner BASIC Programming Reference Manual from Apple Programming the 65816 Including the 6502, 65C02, and 65802 by David Eyes and Ron Lichty 65816/65802 Assembly Language Programming by Michael Fischer DOS, ProDOS, and GS/OS Apple IIgs GS/OS Technical Reference (Apple/ Addison-Wesley) Beneath Apple DOS by Worth & Lechner Beneath Apple ProDOS by Worth & Lechner Exploring Apple GS/OS and ProDOS 8 by Little ProDOS Inside and Out by Doms and Weishaar ProDOS Technical Reference Manual (Apple/ Addison-Wesley) The DOS Manual from Apple Some technical manuals and other materials can be obtained in original or reprint form from Byte Works and Kula Soft. Major book sellers, such as Amazon list many Apple II books. For current Kula Soft, Byte Works, and other seller links, see Vendors Q&A in Csa21MAIN2.txt or go to ... http://home.swbell.net/rubywand/A2FAQs3VENDORS.html#020 . Though most Apple II books are out of print, many sellers will search for and, with luck, locate the book you want. Apple II manuals and other books also turn up for sale on Csa2 newsgroups like comp.sys.apple2.marketplace, at used book shops, and at local Users Group swap meets. Some manuals and other items, such as Reference Cards and posters (usually in Text or HTML form) are available for downloading at the major Apple II archives and other support sites. (See Q&A 005 above.) You may be able to find a local Apple II users' group or a group on-line that you like. Besides knowledgeable users, you will often find a software library stocked with useful software. (See Csa2USERGRP.txt.) Another good resource is a subscription to an Apple II newsletter or magazine; and, don't overlook collections of major Apple II magazines published through the 1980's (e.g. inCider, Nibble, Computist, etc.). They are virtual encyclopedias covering many areas of II computing. For current publishers and net sites which offer on-line copies of back issues see Q&A 005 above. Often, the easiest, quickest way to an answer for some Apple II question is to 'just ask it' on comp.sys.apple2 and/or another Csa2 family newsgroup. There are no Csa2 rules about posting to just a newsgroup which deals with a particular topic or making sure your question is hard enough or reading the FAQs first. Supplying information is the main purpose of the newsgroups. -- Rubywand, David Wilson, Tony Cianfaglione, Steve Sanders, Terence J. Boldt, Wayne Stewart ____________________________ 023- Where can I find out about developers of Apple II and II-related products? For current information on developers and software/hardware products see ... GS WorldView's "Developers at Work" pages http://apple2.org.za/gswv/a2zine/Sel...persAtWork.htm Postings on Csa2 newsgroups news:comp.sys.apple2 A2Central.com, including "A2 News and Notes" 'zine http://www.a2central.com/ http://lamp.a2central.com/ For information on classic A2 game developers see ... The Giant List http://www.dadgum.com/giantlist/list.html --Rubywand |
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Apple II Csa2 FAQs: CD-ROM, Part 5/25
Archive-name: apple2/faq/part5
Posting-Frequency: monthly Last-modified: 2005/12/1 URL: http://home.swbell.net/rubywand/A2FAQs1START.html The comp.sys.apple2 Usenet newsgroup Apple II FAQs originate from the Ground Apple II archive, 1997-2006. Administrator: Steve Nelson Csa2 FAQs-on-Ground ref: Csa2CDROM.txt rev093 December 2005 CD-ROM 001- What do I need to get/do to use Music and Data CD's on my GS? 002- What do I need discQuest for? 003- How can I back up my files on write-able CD-ROM? 004- Is a special driver needed for a Toshiba External 2X CD-ROM? 005- How can I get sound from my Apple HSS card + CD300 CD-ROM? 006- Where can I buy CD-ROM discs for the Apple II? 007- Where can I find more info on CD-ROM drives, products, etc.? 008- Where can I find out more about CD-ROM recording? From: Rubywand, Jawaid Bazyar, Tony Diaz, George Rentovich, Wayne Stewart, Dave 001- What do I need to use regular CD Music Discs and access data discs (like the Golden Orchard CD) on my Apple IIgs? What you need is ... 1- RAMFast, Apple, or other SCSI interface card. The Slot in which the card is located must be set to "Your Card" (e.g. via the Control Panel). Note 1: Today, SCSI devices normally expect that a "termination voltage" will be supplied by the SCSI interface card. RamFAST does this; but, most other cards do not. If you have such a card and have a hard disk connected and working, then, there should be no problem-- either the hard disk is supplying the voltage or the card has been modified. Otherwise, be sure to obtain information on the needed modification. (For the Apple Hi-Speed SCSI card termination power mod, see the Hard Disk and SCSI FAQs in fil e Csa2HDNSCSI.txt.) Note 2: A version 1.01 ZipGS card needs to be upgraded to work with RamFAST. 2- External CD-ROM disc drive which your SCSI card supports. The Apple Hi-Speed SCSI card is known to work with ... Apple CD-150 Apple CD-600i Apple CD-SC+ Pioneer DRM-600. The RamFAST is known to work with many drives, including any "SCSI Standard" drive and practically any NEC or Texel. Some specific models are ... Apple CD-150 Apple CD-300 Nec CDR38 Nec CDR25 Nec CDR74 Nec CDR84 Nec CDR-501 Nec CDR-502 (reads CDs fine but the front bezel music playing controls don't work when connected to a RamFAST) Philips CM425A Pioneer DM600 (which is a 6 disc CD changer) Pioneer DR-U06S (slot loading) Sony CDU8002 Sony CDU8003 Sony CDU555S Texel DM3X1S Texel DM3028 Texel DM5028 Toshiba 3401 Toshiba XM-3501 Toshiba XM640LB (40speed) Note 1: Check to be sure that the SCSI device number of your CD-ROM drive does not conflict with the number for your hard disk, Zip Drive, etc.. Each device on the SCSI chain should have a different number, usually in the range 1-6. #6 is usually reserved for the device you wish to boot, such as a hard disk. (A drive's SCSI number is usually set via a switch on the back.) SCSI number does not need to relate to position on the chain. Note 2: The last device on the SCSI chain (i.e. the drive which is physically at the end of the chain) should have its Termination set to ON and Termination for other SCSI devices shoud be set to OFF. If your CD-ROM Drive is the only SCSI device, Termination should be ON. (Actually, a SCSI interface card may be able to handle two devices with Termination set to ON. However, you are likely to have problems if the last device on the chain has Termination set OFF.) 3- A SCSI cable. Common SCSI plug/socket sizes are 50-pin and 25-pin. Get a cable which matches your CD-ROM drive and the device you plan to plug into (i.e. a SCSI hard disk, Zip Drive, ..., or your SCSI interface card). 4- To hear music played from a CD, Stereo headphones, speakers, or hi-fi cables need to be plugged into the CD ROM drive. Most drives have a mini- Stereo socket in the front. To fit the socket, the plug for your headphones, etc. must be a Stereo plug. 5- A Driver file which matches your interface card. For RamFAST, it is Ramfast.Driver. For Apple SCSI cards it is SCSI.Manager and SCSICD.Driver. The Driver file(s) should be in the SYSTEM/DRIVERS/ folder (i.e. the DRIVERS folder in the SYSTEM folder). To avoid conflicts, RamFAST users should remove SCSI.Manager, SCSICD.Driver, and other Apple "SCSI ..." drivers from the SYSTEM/DRIVERS/ folder. 6- In order to play standard Music CD's via your computer, you should have the following: o A Media Driver which matches your CD-ROM drive. For example, RF.NEC is a driver supplied with RamFAST which works with NEC drives. The Media Driver should be in the SYSTEM/DRIVERS/MEDIA.CONTROL/ folder. o A standard System 6 control panel file (i.e. a "CDEV") named "MediaControl". MediaControl should be in the SYSTEM/CDEVS/ folder o A standard System 6 media control New Desk Accessory file (i.e. an "NDA") named "MediaControl.DA". MediaControl.DA should be in the SYSTEM/DESK.ACCS/ folder. 7- In order to access files on data CD-ROM discs (like DigiSoft Innovation's Golden Orchard CD), the standard System 6 High Sierra file system translator file (HS.FST) should be in the SYSTEM/FSTS folder. This lets you read ISO 9660 format data CD-ROM discs. You should already have the ProDOS FST (PRO.FST) in the same folder. This lets you read ProDOS partitions which may be included along with ISO 9660 partitions on a data CD-ROM disc. Once the above items are checked, Shut Down your IIgs. Turn it OFF. Turn OFF the CD ROM drive. Wait 10-20 seconds. Turn ON the CD ROM Drive. Wait a few seconds and turn ON your IIgs. Boot System 6.01. Your SCSI card manual and/or information supplied by the CD-ROM drive seller is the best guide for doing any necessary setup chores. If a SCSI hard disk or Zip Drive is already connected and working, it's likely that no special setup will be necessary. Note: If the CD-ROM drive is the only SCSI device on the chain and you are using a RamFAST along with a ZipGS accelerator, be sure to run RAMFAST.SYSTEM after booting in order to change at least one setting. You want to click [O]ptions and set "TransWarpGS" to "NO". Playing a Music CD Click on Control Panels in the Apple Menu. Select the Media Ctrl control panel. I have "1" for Media Channel, "RF.NEC" (the name of the driver) for Media Device, and "GAME PORT" for Port. After entering your settings, close the panel. This will save your setup in a file named "Media.Setup" in the same Media.Control folder which contains your media control driver. From the Apple Menu click on Media Controller to show the CD ROM player. Click Channel 1, the name of your CD ROM driver sould show in the player display. Insert a CD. Click Play and adjust the volume on the drive. Loading Data, Games, etc. from a Data CD Startup is the same as described above. It seems to be a good idea to have a data CD in the drive before turning ON the computer. Some drive + card combinations may not go on-line if no CD is present by the time you turn ON the computer. You can experiment to see what works for your particular system. ----------------------------- From: Jason Kettinger I've got a Chinon CDA-435 1X speed (150Kps) SCSI-1 CDROM hooked up to my IIgs using the Apple HS SCSI card, and it works great. I don't have any encyclopedias, and CD-Audio disks do not get detected; but, the IIgs detects ISO/HFS CD removals and insertions fine without a reboot. ___________________________ From: Rubywand 002- I've heard of a package called 'discQuest' which is supposed to open the way to accessing all sorts of commercial CD's. But, if I can play CD music and load files from data CD's, what do I need discQuest for? Below is a condensed discQuest review. It should help clarify things. DiscQUEST v1.2.2 for 2MB IIgs from Sequential Systems CD ROM drive, interface, and System 6 or later required; hard disk and System 6.01 recommended There is a burgeoning library of CD-ROM releases. History of the World from Library Reference is a case in point. discPassage is a PC/Mac interface program which lets a user access text, pictures, and sound tracks on CD's which employ a discPassage database. Typically, dP products carry the digital data disc symbol and are labelled "for Mac or multi-media PC" with Mac and PC versions of discPassage included on-disc. "Whoa! My IIgs has a CD-ROM reader, SCSI interface, and all the standard System 6.01 drivers. It still can't do much with those disc CD's." Right. The basic IIgs setup CAN access data and programs on for-Apple II CD's. If you've added the appropriate Media NDA and Control Panel, your CD-ROM IIgs can also mimic a CD music disc player complete with all of the usual controls. Audio is output directly from the CD-ROM drive to headphones, a hi- fi amp, or a pair of amplified speakers. "Fine; but, how do I ask the Family Doctor a question, peruse an encyclopedia, and use other neat CD-ROM data disc products?" Actually, with HS.FST in your SYSTEM/FSTs folder, you can click the CD- ROM icon, display folders, and even load TEXT files from discPassage CD's. Your IIgs is 'compatible enough' with ISO 9660 even if some of the PC filetypes are unfamiliar. Still, this kind of access is hardly satisfactory. What you lack is the software key to unlock the discPassage database. Your IIgs cannot run PC or Mac versions of discPassage; but, it CAN run a for-GS database unlocker named "discQuest"! How do the systems match-up? Well, I tried out several CD's under discPassage on a 33MHz '486 PC and discQuest on a IIgs with 10Mhz/64K ZipGSx. On the PC you get to see an intro pic (which discQuest skips); and, in one case, a sound file which played fine with discPassage did not work under discQuest. As might be expected, pictures come in faster under discPassage because discQuest must often spend extra seconds processing each PC-format image. The larger the graphic and greater the number of colors, the bigger PC's advantage. Based upon samplings of several CD's, discQuest often needs about 15 seconds to load and display a pic that discPassage can handle in 3 seconds. Fortunately, you can reduce this delay by selecting Preferences and setting Color to "Gray-scale". Both setups handled sound files well, consistently starting playback in under 4 seconds. The big surprise of the face-off came when comparing time required to open folders and display item choices-- for example, to open "Ancient Civilizations" and list article titles. DiscPassage routinely took 10- 20 seconds; whereas discQuest seldom took even 2 seconds! Just click the discQuest icon and, in a few seconds, the name and main folders of the current discPassage-compatible CD appear in a scrollable Browse window. From here you can open folders, do searches (by word, author, subject, or title) and read articles in scrollable windows. Of course, you can also listen to sound tracks, view pictures, and obtain printouts of text and pictures. A major benefit of having reams of text 'on the computer' is that you can clip and save selections for use in articles, term papers, and other projects. discQuest scores a "pretty good" here, since you are free to add and delete text and can use Cut & Paste within whatever article you are viewing. The result may then be saved to disk. At present, however, discQuest does not maintain more than one text window on its desktop; nor does it support loading text files from disk or opening a New (blank) text window. The standard discQuest package includes a sample CD (such as "Family Doctor" or "Total Baseball"), fifteen pages of information and instructions, and two diskettes. One diskette lets non-hard disk users start discQuest after a bare-bones System 6.0 boot. The other will Install discQuest and a monospace font (CoPilot.8) to hard disk plus, if desired, several support files. The latter include HS.FST and drivers for popular CD-ROM readers plus the Media NDA and Control Panel stuff to support playing musi c CD's. If you already have CD-ROM up and running on your IIgs, then hard disk installation of discQuest should involve nothing more than creating a folder named DISCQUEST, copying the program there and copying CoPilot.8 to SYSTEM/FONTS. The other files were present in Sequential's Complete System Package. The one sent to me included discQuest software and info sheets, NEC MultiSpin (x2 speed) CD-ROM reader, RamFAST SCSI interface card, cable, Labtec CS-150 amplified speakers, manuals, and four more sample CD 's. ___________________________ From: Matt Portune 003- How can I back up files on CD-ROM? Compact disk recording opens up many possibilities. Obviously, archiving software is one of them. Another is being able to record audio. In my studio, I've placed a lot of important material on analog tape; and, unlike the diskette situation, there is no doubt of the imminent danger of degradation. Burning the audio to CD would maintain the original quality, with the added bonus of random access. CDR also opens up business opportunities. Archiving data for businesses and spinning off audio masters and mixes for bands and clubs are just two good prospects. All of which more than justified the cost of a CD Recorder. First priority, of course, was preserving my precious ][ goodies! I began the whole process on a Wednesday afternoon, and worked non-stop through Sunday. Step One was to archive programs and their support files into compressed SHK files. Not only does this help keep everything organized, but it also prevents loss of resource fork data when files are moved to the PC for processing. I archived the data from every floppy I have plus files from each hard drive partition. A few items were archived twice; but, this way, I can choose from a 'raw' original or 'set up' version. (Besides, separating out duplicates would have taken an extra day!) Anyway, the entire backup only reached about 105 megs. There would be plenty of breathing room on a 650 meg CD. Since all 10 of my hard disk partitions are ProDOS, I settled for transferring data to the PC in 32MB chunks. This was done using a home brew null-modem cable to connect the serial ports of both machines. It's surprising that so many computer users go to the trouble of using diskettes for machine-to-machine transfers. Null-modem is so easy! I attached my cable, launched Spectrum v2.0 on the GS and Hyperterminal on the PC, and, then, told Spectrum to Zmodem-upload everything on the transfer stuff partition to the PC. The machines held a steady transfer rate of about 4500 CPS. Since I had a few 32-meg partitions to upload it was a good excuse for leaving the computers to their work and indulging in Babylon 5 re-runs! Finally, on Sunday afternoon, the uploading was complete. On the PC, everything wound up in a folder called "GS Backup". Inside this folder, I created other folders (Games, Graphics, etc.). All in all, 100+ floppies and a 340 meg hard drive had been turned into a nice, organized 105 meg archive. After double checking the archive, I slapped a blank CD into the recorder, started EZ-CD Pro, and selected "New" from the file menu. I scanned the displayed listing of burn formats for "HFS" because it is recognized by both GS System 6 and Mac. Unfortunately, HFS was not in EZ-CD Pro's list; so, I selected ISO-9660, which System 6 can handle via the HS.FST. Actually, the whole process went very smoothly. I chose the "GS Backup" folder as the data to burn to the disc, and, after about 7 minutes, the CD recorder spit out a shiny new GS archive! Or, so I thought... I put the CD in the GS drive. It mounted fine, but upon opening the CD, I found that EVERY file was placed in the root directory, instead of in it's proper folder. Also, every filename had a ";1" after it?! It turns out that the ";1" is an end-of-filename character (the ";") followed by a an ISO-9660 version number. Versions of ISO-9660 which do not support the Apple Extensions require such a suffix for non-directory files. The cure is to find a CD burner program which supports either High Sierra Group format or a more up-to-date version of ISO-9660. The directory problem was _my_ fault. I was still learning the software's "parenting" feature, and had mistakenly told EZ-CD to make the disc with every file in the root directory! Anticipating some such screw-up, I had made sure to not select "close disc" on the first burn. This makes a disc "multisession", which means you can do later burns ("sessions") and write new stuff until the disc is full, or until you "close" it. (You cannot, however, erase anything.) So, I told the software to make the first session inactive, and burn a second session which would have the files in their directories. After another 7 minutes, out popped attempt #2. Sure enough, in the PC's CD-ROM drive the first session showed as ignored, and the new, Version 2, session was active! Alas, on the GS, the situation was reversed. Version 2 was ignored. I found out later (by asking someone) that HS.FST does not, currently, support multisession discs! As Poor Richard once observed in his Almanac: "Experience keeps a dear school ... ." Despite a few tribulations, I'm pleased to report that my first CD was not a waste. If you have the Balloon NDA installed and double-click a file, it is recognized as an SHK archive and is opened accordingly. Opening the files from GSHK worked fine, as well. It 'ain't pretty'; but, the archives are all intact, and perfectly readable on the GS. Since I have more things to add to a future CD (like GNO v2.0.6), I'll soon be ready to pull all the data off "disc 0" and burn a fresh one, doing it right this time. At least, for now, I have everything backed up on a safe, long-lasting medium, thus taming my dying-floppy paranoia. Now, if I could somehow archive the II hardware ...! --------------------------- From: M. Kelsey I made a ProDOS 8 CD-ROM just today for the first time. I used Windows '95 since it has APSI driver emulation in an MS-DOS prompt and a *freeware* utility called DISK2CD from http://www.goldenhawk.com . It consisted of only these few steps: 1. Get all software onto youir Apple II hard drive that you want written to CD. 2. Disconnect the hard drive. 3. Reconnect the hard drive to a Windows '95 or DOS machine with appropriate ASPI drivers. 4. Run DISK2CD. 5. Test the CD out on your Apple II =) Now I can use Copy II+ 6.5 to make disk images in an uncompressed form, store them with their file attributes, and have a bootable CD-ROM from which I can access the utilities and disk images! (WooHoo!) Bye bye to all those 300 5.25" disks! ___________________________ From: Supertimer 004- Is a special driver needed for a Toshiba External 2X CD-ROM drive on a IIGS with Apple Hi-speed SCSI interface? Yes, you need an SCSI-2 driver. Sequential Systems sold such a driver for the Apple Hi-speed card. This driver works well with an Apple CD-300 and a quad-speed Hi-Val drive tested against it. The Toshiba drive is also an SCSI-2 standard CD-ROM. They all use the same commands and need this driver. ---------------------------- 005- I have an Apple Hi-Speed SCSI card and CD300 CD-ROM drive on my IIGS. How can I get sound from my CD's? Sequential's driver allows the audio to work. It allows the Apple Hi- Speed interface to work with all new CD-ROM drives. ___________________________ From: Joe Kohn 006- Where can I buy CD-ROM discs for the Apple II? Shareware Solutions II ( http://users.foxvalley.net/~joko ) currently offers several CD-ROMs for the Apple IIGS: - The Golden Orchard CD - The TABBS CD - Studio City CD - HyperCard-based Script Central CD - Bernie ][ The Rescue Starter Kit CD - Apple IIGS Photo CD - Open-Apple/A2-Central CD --------------------------- From: Charles T. "Dr. Tom" Turley Having both The Golden Orchard CD and The TABBS CD, I can assure all Apple II and IIgs users that they both contain a wealth of Apple II/IIgs programs, graphics, music, information and a multitude of fantastic archives of great interest and value to any Apple II and IIgs user. --------------------------- From: A.P.P.L.E. Webmaster Apple Pugetsound Program Library Exchange ( http://www.callapple.org/ ) is celebrating the 25th anniversary of its User Group founding by releasing the following Apple II Related CD-Rom Books: - The Wozpak ][ CD - Call-A.P.P.L.E. In Depth (Vol. 1-4) CD - Call-A.P.P.L.E. 1978 Special Edition CD - The A.P.P.L.E. Basic PDS Library CD - Peeking at Call-A.P.P.L.E. Vol. 1 CD ___________________________ From: Stephen C. Davidson Related FAQs Resources: R014CDROMIN.TXT (text file) 007- Where can I find more information about specific drives, interfaces, and CDROM software? See the Apple II CD-ROM Info resource file R014CDROMIN.TXT . For additional SCSI interface information see the Apple II Hard Drives and SCSI FAQs file Csa2HDNSCSI.txt. _________________________ From: Charles T. "Dr. Tom" Turley and Ed Eastman 008- Where can I find out more about CD-ROM recording? Andy McFadden's CDR FAQ's answered all the questions and concerns I had with making an Apple II CD for use on all computer platforms. The URL is http://www.cdrfaq.org/ . |
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Apple II Csa2 FAQs: 2Main-Contents, Part 2/25
Archive-name: apple2/faq/part2 Posting-Frequency: monthly Last-modified: 2005/12/1 URL: http://home.swbell.net/rubywand/A2FAQs1START.html The comp.sys.apple2 Usenet newsgroup Apple II FAQs originate from the Ground Apple II archive, 1997-2006. Administrator: Steve Nelson Csa2 FAQs-on-Ground ref: Csa21MAIN2.txt rev093 December 2005 Main Hall-2: Contents 001- Where does FAQs content come from? 002- How and where do I locate information in the FAQs? 001- Where does FAQs content come from? Content comes chiefly from USENET postings, emails and other submissions, Apple II archive sites, and the FAQs maintainer (past and present). As in the original rev001 release, credit is given for answers and materials used in the Csa2 Apple II FAQs. --Rubywand ____________________________ 002- How and where do I locate information in the FAQs? The main FAQs files consist of Questions with Answers centering on some specific Apple II topic. For these, the questions are listed here as well as at the start of each FAQs file and inside the body of the file. (Whenever questions are listed together, they are shortened as necessary so that each fits on a single line.) To find an answer, peruse the Contents below for the FAQs file title-- e.g. "Csa2FDRIVE Floppy drives"-- which fits your question best and read through the questions answered in that file. If a question looks like a good match, go to the file and read the answer. Sometimes, the best match to your question may be in some file only partly related to your topic. For instance, to find out about converting .dsk game files to diskette, you should check "Csa2FLUTILS ShrinkIt, disk image, and other file utilities" instead of the Games FAQs. Doing a 'Find' for a key word in this document is another way to zero-in on relevant material. An expanded listing of topics linked to FAQs content is available in the "Quick Find" page at http://home.swbell.net/rubywand/A2FAQs8QUICKFIND.html . Another way to use the FAQs is to peruse the site listings in Csa21MAIN3. The site descriptions and links may lead to a treasure trove of information covering your topic. There are, also, FAQs Resource files. These are pics, diagrams, mini- manuals, programs, etc. which are referenced in one or more FAQs answers. Resource files have names like R004STEREO.GIF and R007BATRAMM.zip. They are maintained on the Ground archive and a few other sites: ref. ftp://ground.ecn.uiowa.edu/apple2/Faqs/ The main html version of the FAQs includes a linked listing at ... http://home.swbell.net/rubywand/A2FAQs2CONTENT.html#res . The Resource files are listed and briefly described near the end of this file. --Rubywand Contents Csa21MAIN1 General Apple II and Getting Started Q&A (part1) 001- What is a FAQ? 002- What is comp.sys.apple2 and how can I read/post messages there? 003- What software do I need to get started and how do I get it? 004- How and where do I download and upload Apple II files? 005- Where can I get Apple II information, software, books, and parts? 006- What is an Apple II: The KIM 007- What is an Apple II: The Apple I 008- What is an Apple II: The Apple ][ and Apple ][+ 009- What is an Apple II: The "Black Apple" 010- What is an Apple II: The Apple //e 011- What is an Apple II: The Apple //c and IIc+ 012- What is an Apple II: The Laser 128EX and 'EX/2 013- What is an Apple II: The Apple IIgs 014- What is an Apple II: The Apple IIe Emulation Card 015- What is an Apple II: The Trackstar Apple II Emulation Card 016- What is an Apple II: Emulators 017- Apple "][", "Apple II", "Apple //"-- which is correct? 018- What is "8 bit" and "16 bit"? 019- How can I tell what version my computer is? 020- Suppose I just want to start using my Apple II Now!? 021- Where do I find out about Apple II users' groups? 022- How can I find out more about using and programming my Apple II? 023- Where can I find out about Apple II developers? Csa21MAIN2 FAQs Contents (part2) 001- Where does FAQs content come from? 002- How and where do I locate information in the FAQs? Csa21MAIN3 Apple II Web Sites (part24) 001- Where can I get Apple II information and software on the net? 002- Where can I get games for my Apple II on the net? 003- Where can I find hints, docs, pics, and other game information? 004- Where can I get game creation programs and information? 005- Where can I buy Apple II systems, parts, boards, and software? 006- Where can I get Apple II books and periodicals? 007- How do I get my Apple II site listed in the FAQs? 008- What determines whether or not a site is listed? Csa21MAIN4 Get It- Links to popular software packages (part25) 001- Where can I get ShrinkIt, binscii, DSK2FILE, ASIMOV, etc.? 002- Where can I get ADT, ADTgs, Agate, Modem MGR, Spectrum ...? 003- Where can I get DOS 3.3 and ProDOS? 004- Where and how do I get GS System 6.0.1? 005- Where can I get AmDOS, OzDOS, DOS 3.3 Launcher, ProSel 8, SpeedGS? 006- Where can I get Program Writer, GPLE, Merlin, Orca, ... ? 007- Where can I get Appleworks, ScreenWriter, WordPerfect, ...? 008- Where can I get Platinum Paint, PaintWorks Gold, DeluxePaint II? 009- Where can I get 816 Paint, Blazing Paddles, Dazzle Draw, ...? Csa2ACCEL ZipGS, TransWarp, etc. accelerators (part3) 001- What are the correct settings for a ZipGS? 002- Why should Appletalk Delay be disabled with a ZipGS? 003- How do I set up a Transwarp on my IIe? 004- Is there a way of disabling Transwarp for games? 005- What are specs & jumper settings for a vintage SpeeDemon? 006- How does the SpeeDemon rate as an accelerator? 007- My SpeeDemon accelerator board seems to run hot. A fix? 008- How should the DIP switches be set on a v3.03 SpeeDemon? 009- How can I get a 'Cache Hit' indicator for my ZipGS? 010- How can I program the ZipGS registers? 011- How can I set up a ProDOS sys file to turn my ZipGS OFF/ON? 012- Is there some ZipGS mod that will improve performance? 013- I have a 7MHz ZipGS. How fast can the board be pushed? 014- What Oscillator freq corresponds to what upgrade speed? 015- How do I experiment with different oscillator frequencies? 016- How do I modify my ZipGS to accept the new "skinny" RAM chips? 017- Is it really necessary to increase board voltage 018- What kind of performance increase can I expect? 019- How can I modify my ZipGS for more cache and more speed? 020- Do I need new GALs to speed up my TransWarpGS? 021- How does a TWGS cache upgrade compare with a speed upgrade? 022- How can I upgrade my TWGS to 32k cache? 023- How can I upgrade TWGS speed? 024- What kind of RAMs do I need for a TWGS or ZipGS speedup? 025- How can I tell the firmware version of my TWGS? 026- For my TWGS, do I need the 2B GAL to use a SCSI interface card? 027- Why are my ZipGS settings via the Zip CDA forgotten? 028- What do the check-marks mean in the ZipGS CDA? 029- Why don't my ZipGS settings match DIP switch settings!? 030- I have a ZipGS. Sometimes my GS 'hangs' on power-up. Why? 031- The speedup has led to system crashes. What's the problem? 032- A new accelerator board has led to crashes. What's the problem? Csa2APPLICS Applications information (part4) 001- What Operating System environments does the GS support? 002- What GS programs are there for viewing/converting graphics? 003- What Apple II emulators are available and where can I get them? 004- What is a good file copier program for the IIgs? 005- Where can I find PEEKs & POKEs and monitor routine info? 006- How can I boot a good GS System with no hard disk? 007- Can I do Reverse Speech on my IIgs? 008- Is it possible to run PaintWorks from hard disk? 009- How can I read a single ProDOS block into memory under BASIC? 010- Is there an Apple II program for ham radio CW code practice? 011- Can my GS do file sharing with a Mac's hard drive? 012- How can I use a Mac as a network server with my GS? 013- How can I set up an Appletalk network for 30 IIgs's 014- How can I capture a GS super-res screen to disk? 015- What programming languages are available for the Apple ][? 016- How can I see and edit what's in a Text file? 017- How do I save a BASIC program in ASCII text form? 018- Where and how do I get GS System 6.0.1? 019- Is a graphical user interface (GUI) available for 8-bit A2's? 020- Where can I get Applesoft shape table info and programs? 021- How can I get a Postscript file from a GS document? 022- Where can I get Appleworks and Appleworks info? 023- Where can I get Apple II languages and programming info? 024- How can I boot DOS 3.3 images on the Bernie IIgs emulator? 025- Is there a way to convert two-column Text to one column? 026- Where can I find an Apple II memory map? 027- How can I move A2 programs to Quick BASIC on my PC? Csa2CDROM CD-ROM drives and interfaces (part5) 001- What do I need to get/do to use Music and Data CD's on my GS? 002- What do I need discQuest for? 003- How can I back up my files on write-able CD-ROM? 004- Is a special driver needed for a Toshiba External 2X CD-ROM? 005- How can I get sound from my Apple HSS card + CD300 CD-ROM? 006- Where can I buy CD-ROM discs for the Apple II? 007- Where can I find more info on CD-ROM drives, products, etc.? 008- Where can I find out more about CD-ROM recording? Csa2DOSMM DOS and ProDOS (part6) 001- What is a "DOS"? 002- What DOS's are available on Apple II computers? 003- Are there any faster better versions of DOS 3.3? 004- What commands are available in DOS 3.3? 005- How do I use DOS commands from the keyboard? a program? 006- How do I use variables in a DOS command? 007- How do I create new DOS 3.3 diskettes? 008- How much storage space is on a 5.25" diskette? 009- Can I format a DOS 3.3 diskette for just data storage? 010- What is the "Volume Table of Contents" or "VTOC"? 011- Can I assign names to my DOS 3.3 diskettes? 012- What does it mean to "Boot" a disk? 013- What file types does DOS 3.3 have 014- What do the entries in a DOS 3.3 Catalog display mean? 015- Re. DOS 3.3 file names: How long? What characters are legal? 016- How can I use DOS 3.3 to read/write sectors from machine code? 017- How many 'official' versions of DOS 3.3 are there? 018- How can I find out the address and size of a BLOADed file? 019- What information is included in the VTOC and Catalog sectors? 020- How does DOS 3.3 remember which sectors are used? 021- What are the formats of DOS 3.3's main file types? 022- How can I run DOS 3.3 programs from 3.5" disks and hard disk? 023- How can I get DOS 3.3 from the net without an A2 tcom utility? 024- What is ProDOS? 025- What are ProDOS's major features? 026- Which Apple II's can run which versions of ProDOS? 027- How can I create bootable ProDOS diskettes? 028- How do I make a ProDOS disk that will boot and start a BASIC program? 029- What is the maximum size of a ProDOS volume? 030- How do I LOAD, SAVE, etc. files under ProDOS? 031- What is a "pathname"? 032- What is the default volume and folder when ProDOS boots? 033- How can I set default volume and folder under ProDOS? 034- How can I discover the volume name of a just booted disk? 035- How do I create a folder? 036- How can I access ProDOS routines from machine language? 037- How can I convert DOS 3.3 wares to run under ProDOS? 038- How can I modify ProDOS to do BLOADs to Text Page 1? 039- How can I boot ProDOS on my Franklin computer? 040- What are some good DOS 3.3 and ProDOS references? 041- How can a BASIC program tell which DOS it's running under? Csa2DSKETTE Diskettes (part7) 001- How many tracks can I use on a 5.25" diskette? 002- Can I use high-density 3.5" and 5.25" diskettes on my A2? 003- How can I tell DD from HD diskettes if they are not labeled? 004- Some old 5.25" disks with splotches don't boot. What gives? 005- How can I defragment a diskette and what is the speed gain? 006- Why aren't my old diskettes recognized by GS/OS? 007- Can I read Apple II diskettes on my PC? 008- Where the heck can I buy double density 3.5" & 5.25" diskettes? 009- Where can I find out about different floppy disk formats? 010- How can I copy disks? 011- How can I read Apple II 5.25" floppies on a Mac? 012- Can I create standard 3.5" IIgs diskettes on a Mac? Csa2ERRLIST Apple II series ERROR codes (part8) 001- What does error #___ mean? 002- How do I do the IIgs Self-Test; what does Error Code ___ mean? 003- What does RamFAST Fatal Memory Fault Error ___ mean? 004- What is the explanation for getting a ___ error? 005- Where can I find more information on Apple II series errors? Csa2FDRIVE Floppy drives (part9) 001- How do I add a write-protect On-Off switch? 002- How do I add external speed adjustment to my Disk ][ drive? 003- How can I adjust my 5.25" drive for optimum performance? 004- How do I clean my disk drive R/W head(s)? 005- What is the pinout for a duodisk drive connecting cable? 006- What DuoDisk mods are necessary? 007- Will a Duodisk function correctly on my ROM 3 GS? 008- How do I fix a false Write Protect? 009- My 3.5 Disk Drives don't work! What should I try? 010- I added SCSI; now, my 3.5" drives often fail to work. Why? 011- Both of my Disk ]['s come on when booting! Is there a fix? 012- In connecting a Disk II I misaligned the connectors. A fix? 013- A sound like a shotgun going off came from my drive. A fix? 014- Uni-disk and Laser drives: neither works with my IIc. Why? 015- How do I replace a 3.5" drive mechanism with one from a Mac? 016- I have one 5.25" drive. Sys6 shows two icons!? Is there a fix? 017- How can I tell a 13 from a 16-sector Disk ][ controller card? 018- Can a Disk ][ Drive be used on a IIc or GS smartport? 019- How do I install a bi-color LED R/W indicator in my Disk ][? 020- What's the scoop on the 3.5" High Density drive? 021- What is a "UniDisk"? 022- What is a "RAM disk"; and, how do I create one on my IIgs? 023- Which 3.5" drive/interface combinations work on a IIe? 024- How can I boot from my /RAM5 RAM disk? 025- My 5.25" drive ruins every disk I insert. How can I fix it? 026- Incorrect 'Disk Full' error on a 3.5" UniDisk drive. Why? Csa2FLUTILS ShrinkIt, disk image, and other file utilities (part10) 001- What are "binscii" files and how are they used? 002- What are .SHK files and how do I use them? 003- How do I get ShrinkIt or GS-ShrinkIt going on my Apple II? 004- How do I deal with type $00 Apple II files I get on my Mac? 005- Can I work with .zip files on my Apple II? 006- What are DSK, NIB, 2MG, HDV,... disk image files & how do I use them? 007- Where can I get ShrinkIt, binscii, DSK2FILE, ASIMOV, etc.? 008- I have downloaded files in "gz" format? How do I use them? 009- Which programs can change ProDOS filetype? 010- What is Copy II Plus and where can I get it? 011- How do I use Copy II Plus to create and convert IMG files? 012- How do I set write protection for an emulator disk image? 013- How can I create a disk image from a ShrinkIt .sdk file? 014- How can I convert a .po image to/from a .dsk or .do image? 015- What do file name extensions mean & how do I access the files? 016- How do I tell what kind of file this is? 017- How can I create new .dsk, .nib, etc. disk images? 018- How can I convert .dsk image <--> .nib image? 019- How can I convert Diskcopy images to diskette or to other formats? 020- How can I move files to/from .dsk and .2MG disk images? 021- How can I unfork forked files on my Apple II? Csa2GAMES Games and game information (part11) 001- Where can I get games for my Apple II? 002- Where can I find hints, docs, pics, and other game information? 003- Where can I get game creation programs and information? 004- What are some games in double-hires? 005- Which IIgs games will not run on a ROM 3 IIgs? 006- Where can I find out about A2 Infocom & Infocom-style games? 007- What games, etc. are on the 'Asimov Want List'? 008- For disk space used, what is your favorite Apple II game? 009- Where did the Apple II Game Gods go? 010- Are there any games which play 'old Apple II' music during action? 011- Are there any new games for the Apple II/IIgs? 012- How do I get my Apple II game site listed in the FAQs? 013- How do I play the games? Csa2HDNSCSI Hard drives, SCSI, and interfaces (part12) 001- How difficult is it to add a hard drive to my IIgs? 002- What kinds of hard drive systems are available? 003- What do SCSI ID numbers mean? 004- What is "SCSI-2" and how is it different from SCSI-1? 005- Will a SCSI-2 hard drive work with an Apple II system? 006- Will my Rev. C SCSI Card work with a SCSI-2 drive? 007- What is SCSI "termination power"? 008- Can I avoid the "RamFAST/SCSI is searching SCSI bus" delay? 009- What is the pinout for the standard 50-pin SCSI cable? 010- What's the SCSIHD.DRIVER patch to ignore DRIVER43 partitions? 011- What is the "bad bug" in the ROM 3.01e RamFAST? 012- What are correct HS SCSI settings, etc. for a Bernoulli drive? 013- What are the settings for a CMS hard drive controller card? 014- Does it matter when I power-ON my SCSI hard disk? 015- Can I leave SCSI devices I'm not using turned OFF? 016- Is there a generic SCSI tutorial available for downloading? 017- What is the correct time-out setting for a Focus hard drive? 018- How do I modify my Apple SCSI card to supply Termination Power? 019- Can I get a Focus drive bigger than a couple hundred MB? 020- My hard disk is on a CMS SCSI. How do I install System 6.0.1? 021- How is DMA set for SCSI cards with 8MB RAM cards on the GS? 022- My 20MB Focus bombs and there's some goo on the card. A fix? 023- Where can I find the RamFAST manual on the net? 024- How can I tell which Apple SCSI card I have? 025- Where can I find Profile maintenance and formatting info? Csa2HDWHACK Hardware hacking and hardware projects (part13) 001- What's a good hardware project book for the Apple IIe? 002- How can I use a thermistor to read temperature on my A2? 003- Will a prototyping Slot Board fit all Apple II's with Slots? 004- What is the pinout for the Apple II series Slots? 005- I've been getting Fatal System Error 0911. Is there a fix? 006- Why does my GS Control Panel keep resetting to the defaults? 007- How do I replace my GS "BatRAM" battery? 008- Is there a program to record/restore Control Panel settings? 009- How I can safely clean out dust from my Apple II? 010- How can I safely remove oxidation from IC pins? 011- After smoke came from my GS the KB doesn't work. What's wrong? 012- What is the mini circuit board near the front of my GS for? 013- How do I add RAM & set jumpers on the IIgs 1MB Memory Card? 014- How can I move my IIgs to a PC tower case? 015- How can I convert a IIgs into a portable IIgs? 016- Where can I get Robot kits to use with my Apple II? 017- Where can I get "Zip" package chips for my AE GS RAM-III card? 018- What chip can I use to replace a bad RAM IC in my IIe? 019- Could someone please post a resistor color code chart? 020- What advantages does the ROM 3 GS offer vs. the ROM-01 GS? 021- How can my ROM 3 GS + 8MB Sirius card do large file copying? 022- My ROM 3 with RamFAST crashes with an 8MB Sirius. What's wrong? 023- Where can I find Apple II diagrams? 024- What No Slot Clock chip should go in my IIc+ and where? 025- Where can I find Apple II socket, etc. pinouts? 026- What IC do I need to use the GS-RAM Plus in my Apple IIgs? 027- Where can I get prototyping boards that fit Apple II Slots? 028- What are the numbers and functions of major Apple II ROMs? 029- What is the C-One? Csa2HISTORY Apple History, Chronicles, Woz, ... (part14) 001- Where can I find an in-depth history of the Apple II? 002- What happened in the final years of the Computer Wars? 003- How did Woz invent the Apple computer? 004- What did thirst Apple ads look like? 005- When did the Apple II FAQs begin and who have maintained it? Csa2KBPADJS Input devices (Keyboards, joysticks, mouses, ... (part 15) 001- How do I do the Shift Key Mod? 002- What's a "VIDEX" board? 003- I need a GS ADB keyboard cable! Where can I get one? 004- How can I make a PC-to-Apple Joystick converter? 005- How can I do an Apple-to-PC Joystick conversion? 006- What are t |