This is a discussion on free ebook: Design Patterns for Searching in C# within the Software Patterns forums, part of the Testing category; A first draft can be found at: http://www.frontiernet.net/~fredm/dps/Contents.htm and contains: Table of Contents: ...
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free ebook: Design Patterns for Searching in C#
A first draft can be found at:
http://www.frontiernet.net/~fredm/dps/Contents.htm and contains: Table of Contents: Chapter Preface 1 Permutations Traveling Salesman; Machine Sequencing; 8-Queens; Quadratic Assignment 2 Combinations and Cartesian Product Sublists of a List; Round-Robin Tournament; Nested Parentheses; Combinations of Combinations 3 Depth First Search 8-Queens; Maze; Parser 4 Variations on Depth First Search Divide and Conquer: Parenthesizing a List; Branch and Bound: Knapsack 5 Dynamic Programming Knapsack; Lot Sizing 6 Breadth First Search BFS: 8-Queens; Best-First: Knapsack; Greedy Search: Traveling Salesman; Beam Search: Traveling Salesman 7 A* Knapsack; 15-Puzzle 8 Game Trees Minimax: Reversi; Alpha/Beta Pruning: Reversi 9 Simulated Annealing Traveling Salesman Bibliography Source Code Text of this book is Copyright © 2005 by Fred Mellender. All rights reserved. Source code may be freely used, copied, and modified. However, no warranty is given as to its suitability or accuracy. The source code was compiled under Microsoft's Express C#, Beta 2, and uses generics, iterators, and anonymous methods. Comments, corrections, suggestions are welcome: fredm73@hotmail.com |